SbrkRegion.alignedAllocate

Standard allocator primitives.

  1. enum uint alignment;
  2. void[] allocate(size_t bytes)
  3. void[] alignedAllocate(size_t bytes, uint a)
    struct SbrkRegion(uint minAlign = platformAlignment)
    static
    void[]
    alignedAllocate
    (
    size_t bytes
    ,
    uint a
    )

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