BitmappedBlock.allocateAll

If the BitmappedBlock object is empty (has no active allocation), allocates all memory within and returns a slice to it. Otherwise, returns null (i.e. no attempt is made to allocate the largest available block).

struct BitmappedBlock(size_t theBlockSize, uint theAlignment = platformAlignment, ParentAllocator = NullAllocator)
void[]
allocateAll
()

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